Proceedings of the Texas A&M Medical Student Grand Rounds

Rewiring Pain: Brain-Computer Interface and Mixed Virtual Reality Approaches to Addressing Phantom Limb Pain

August 1, 2025 Andres G. Morales-Martinez

Andres G. Morales-Martinez

Background:  Phantom limb pain (PLP) affects up to 64% of amputees and is characterized by painful sensations in the absent limb 1,2. Conventional treatments, including pharmacologic approaches and non-pharmacologic methods like transcutaneous electrical nerve stimulation (TENS) and mirror therapy, often provide inconsistent and short-lived relief without targeting suggested central neural mechanisms underlying PLP3,4. Emerging neuromodulatory technologies, such as brain-computer interfaces (BCIs) and virtual reality (VR), aim to restore sensorimotor coherence and reverse maladaptive neuroplastic changes through immersive, feedback-based therapies 1,5. This review synthesizes findings from three early-stage interventions that target PLP by reestablishing disrupted neural pathways and enhancing sensorimotor integration post-amputation. These approaches represent a shift towards patient-tailored, technology-based treatments that address the limitations of existing therapies.

Methods:  A literature search using PubMed (2018–2024) was conducted with the keywords: “phantom limb pain,” “mixed reality,” and “virtual realization.” Studies involving amputee participants and utilizing either VR, EMG, or EEG systems for PLP treatment were selected.

Results:  At the University of Tokyo, researchers showed that BCI training using motor imagery from the intact hand reduced phantom limb pain in upper limb amputees by up to 34% after four days and 36% after one week6. Mr. MAPP, developed through a collaboration between the University of Texas- Dallas and the VA North Texas Health Care System, is a home-based mixed-reality system using an Xbox Kinect camera and an Oculus Rift VR headset to generate a virtual limb capable of interaction in virtual reality7. In a 4-week pilot study of four lower limb amputees, participants completed interactive rehab tasks. Results showed a positive correlation between time spent using Mr. MAPP and reductions in PLP, along with improved achievement of pre-defined functional goals7. PhantomAR, developed at the University of Tübingen, uses EMG signals from the residual limb to control a virtual arm capable of interacting in mixed reality8. In a study of eight unilateral trans-radial amputees, participants completed two 30-minute sessions over two days. Statistically significant reductions in PLP, measured by both the Numerical Rating Scale and the Short-Form McGill Pain Questionnaire, were observed8.

Conclusions:  BCI Training, Mr.MAPP, and PhantomAR offer promising, non-invasive approaches to PLP management through immersive, sensorimotor feedback-driven methods. While each intervention uses distinct modalities, all converge on restoring disrupted neural circuits. These findings highlight the therapeutic potential of neuromodulation and support the continued development of patient-tailored, technology-based PLP treatments. Larger, long-term studies are needed to assess durability, optimize protocols, and guide clinical integration.

Works Cited

  1. Limakatso K, Ndhlovu F, Usenbo A, Rayamajhi S, Kloppers C, Parker R. The prevalence and risk factors for phantom limb pain: a cross-sectional survey. BMC Neurol. 2024;24(1):1-8. doi:10.1186/S12883-024-03547-W/FIGURES/2
  2. Ishigami S, Boctor C. Epidemiology and risk factors for phantom limb pain. Frontiers in Pain Research. 2024;5:1425544. doi:10.3389/FPAIN.2024.1425544/BIBTEX
  3. Johnson MI, Mulvey MR, Bagnall AM. Transcutaneous electrical nerve stimulation (TENS) for phantom pain and stump pain following amputation in adults. Cochrane Database Syst Rev. 2015;2015(8):CD007264. doi:10.1002/14651858.CD007264.PUB3
  4. Weiss T, Koehler H, Croy I. Pain and Reorganization after Amputation: Is Interoceptive Prediction a Key? Neuroscientist. 2023;29(6):665-675. doi:10.1177/10738584221112591/ASSET/62D13DFD-2173-4F89-9AC3-D91406B651AE/ASSETS/IMAGES/LARGE/10.1177_10738584221112591-FIG4.JPG
  5. Sparling T, Iyer L, Pasquina P, Petrus E. Cortical Reorganization after Limb Loss: Bridging the Gap between Basic Science and Clinical Recovery. Journal of Neuroscience. 2024;44(1). doi:10.1523/JNEUROSCI.1051-23.2023
  6. Yanagisawa T, Fukuma R, Seymour B, et al. BCI training to move a virtual hand reduces phantom limb pain: A randomized crossover trial. Neurology. 2020;95(4):e417. doi:10.1212/WNL.0000000000009858
  7. Annaswamy TM, Bahirat K, Raval G, Chung YY, Pham T, Prabhakaran B. Clinical feasibility and preliminary outcomes of a novel mixed reality system to manage phantom pain: a pilot study. Pilot Feasibility Stud. 2022;8(1):1-14. doi:10.1186/S40814-022-01187-W/TABLES/4
  8. Prahm C, Eckstein K, Bressler M, et al. PhantomAR: gamified mixed reality system for alleviating phantom limb pain in upper limb amputees-design, implementation, and clinical usability evaluation. J Neuroeng Rehabil. 2025;22(1):21. doi:10.1186/S12984-025-01554-7/FIGURES/10

 

Engineering Medicine Featured Abstracts Neuroscience
Previous Post

Soft Robotic Cardiac Support Devices: The Next Generation of Heart Failure Treatment

Next Post

The Lack of Comorbidity Between Early Cortical Blindness and Schizophrenia

Proudly powered by WordPress | Theme: Fmi by Forrss.